﻿using Terraria.ModLoader;

namespace HardcoreGame.Common.Systems
{
    public class KeybindSystem : ModSystem
    {
        public static ModKeybind DesertTurtleShell { get; private set; }
        public static ModKeybind SeasonChange { get; private set; }
        public override void Load()
        {
            DesertTurtleShell = KeybindLoader.RegisterKeybind(Mod, "DesertTurtleShell", "P");
            SeasonChange = KeybindLoader.RegisterKeybind(Mod, "SeasonChange", "O");
        }
        public override void Unload()
        {
            DesertTurtleShell = null;
            SeasonChange = null;
        }
    }
}
